Pixar’s WIN or LOSE (2023) | Producer
SparkShorts: Pixar Artists’ Projects (Disney+)
SparkShorts: Burrow (Pixar, 2020) [Academy Award Nominee] | Executive Producer
SparkShorts: OUT (Pixar, 2020) | Executive Producer
SparkShorts: Smash and Grab (Pixar, 2019) | Producer
SparkShorts: Purl (Pixar, 2019) | Production Lead
SparkShorts: Kitbull (Pixar, 2019) [Academy Award Nominee] | Production Lead
SparkShorts: Float (Pixar, 2019) | Production Lead
SparkShorts: Wind (Pixar, 2019) | Production Lead
SparkShorts: Loop (Pixar, 2019) | Production Lead
David M Lally Technical Artist & Producer Reel, 2017
Coco (Pixar, 2017) | Technical Artist
Cars 3 (Pixar, 2017) | Technical Artist (Character Modeling & Rigging)
Finding Dory (Pixar, 2016) | Technical Artist (Creature, Hair, Cloth, and Particle Simulation)
The Good Dinosaur (Pixar, 2015) | Technical Artist (Creature, Hair, Cloth, and Vegetation Simulation)
Inside Out (Pixar, 2015) | Technical Artist (Hair and Cloth Simulation)
Borrowed Time (Quorum Films, 2015) [Academy Award Nominee] | Technical Supervisor (Character Effects & Costumes)
Toy Story That Time Forgot (Pixar, 2014) | Technical Artist (Hair, Cloth, and Effects Simulation)
Monsters University (Pixar, 2013) | Technical Artist (Costume Modeling & Rigging, Crowd Simulation)
Brave (Pixar, 2012) | Technical Artist (Hair and Cloth Simulation)
Cars 2 (Pixar, 2011) | Technical Artist (Crowd Simulation)
The Wanderer (Personal) | All Elements, Real-time
Urban Environment (Personal) | All Elements
Speed Sculptures (Personal) | All Elements
Creature Progression (Personal, Exploration)
Mouse War (Student) | All Elements, Crowd Simulation Focus
Bazi (Student) | Technical Artist
“Bazi” (Character Model, Student)